![Rendered with Cycles in Blender using a lot of Quixel Megascans assets. Fluid sims and mountain terrain were done in Houdini. | Waterfall, Landscape, Environment Rendered with Cycles in Blender using a lot of Quixel Megascans assets. Fluid sims and mountain terrain were done in Houdini. | Waterfall, Landscape, Environment](https://i.pinimg.com/736x/3a/87/e1/3a87e163a0f6c02f02bf86a6088cda84.jpg)
Rendered with Cycles in Blender using a lot of Quixel Megascans assets. Fluid sims and mountain terrain were done in Houdini. | Waterfall, Landscape, Environment
![No textures when imported megascans assets · Issue #13 · Yichen-Dou/OC- Blender-Helper-Addon · GitHub No textures when imported megascans assets · Issue #13 · Yichen-Dou/OC- Blender-Helper-Addon · GitHub](https://user-images.githubusercontent.com/80594431/111262444-40140100-865f-11eb-8b04-ed195a6b2107.png)
No textures when imported megascans assets · Issue #13 · Yichen-Dou/OC- Blender-Helper-Addon · GitHub
Quixel - 'Tomb of Glorfindel' by Liam Reagan. 👁️ https://bit.ly/2TilOcw #quixel #megascans #blender #lotr #inspiration #painting #conceptart #environmentart | Facebook
![2) Unreal Engine 4: How to Quickly Blend Megascan Assets with the Landscape - YouTube | Unreal engine, Blender tutorial, Engineering 2) Unreal Engine 4: How to Quickly Blend Megascan Assets with the Landscape - YouTube | Unreal engine, Blender tutorial, Engineering](https://i.pinimg.com/564x/25/d4/2b/25d42b41b60a4d351c50e40812fcf3c8.jpg)